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©2007-2009 *kheng
:iconkheng:

Artist's Comments

I forgot what wip this is.. Been working on it for a long time now, abit slower because of all the time i spend at work nowadays. Always wanted to do a shaded render with wireframes (rendered separately then blended using a multiply layer)

The textures are about 90% complete and the geometry is about 95% complete. But i think it looks pretty awesome like this if i do say so myself.

Scene weighs in at:
1040 Objects
139614 Faces
108564 Vertices
10m03s render time for clay render with 25 rays/sample DOF Disabled(multipass camera)

EDIT: woops i just realised i didnt render it in wireframe again i just took a screenie of the view from desktop and used that haha :D

Comments


love 0 0 joy 2 2 wow 2 2 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconssjtitan:
That is wicked, I love the wire frame full remder comp.

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Go Forward
:iconkomozeck:
wohaaaaaaaaaaaa amazing!

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bunu yazan tosun birileri okusun...
[link]
:iconthanato5:
sweet.. very detailed.. :)
:icondkf:
wow, this is very nice. love all the detail in there.

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Take a look at my gallery link
:iconachromatic-cycle:
wip=work in progress. Looks great, very intricate.

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:twocents:
:icondekus:
Holy Sh*t... so much stuff! How does your computer handle all this!? Poor PC... :(
Great work! ;)

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"Life is just a short period of time between birth and death..." -Dekus
"Truth is more important than facts" -Frank Lloyd Wright
"As long as it looks good, Does it have to make Sense?" -SPEARdesign
:iconspit--fire:
:jawdrop:fantastic

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drop by my profile!~!

NURBS PRO for 3ds max??? [link]

:ohnoes: 3ds max car tutorials:
[link]
:iconbdk14:
nice modeling, u better do it without wireframe ;)

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get creative.
the only way to make ur PC go faster is to throw it out of a window<

Details

February 14, 2007
655 KB
655 KB
1152×864

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