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Submitted on
October 3, 2006
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Monster Tube - Clay by kheng Monster Tube - Clay by kheng
Ok, this is a test render for my scene. For all those people complaining about noise, jaggies etc.
This has Global Super Sampling (Adaptive Hamilton) + Multiresolution Adaptive Antialiaser + 250 rays/sample
Render time is _THIRTEEN HOURS EIGHT MINUTES_.
must be all that refraction anti aliasing
The refraction material is a blend of a primary refracted, transparent object with reflections (raytrace, non HDRI) plus refraction (no self refraction because that makes the render time huge and would probably take 40hours to render) and a smoke bump map. The blend mask is a larger smoke map, with the material highlighted being a more glowey colour than the base. The bubbles are PFSource objects however no collision is calculated (not that you can even tell anyway) with a fresnel falloff opacity/self illumination map.
I removed the glow from the monster in the tube (after all that hunting for a solution!) because the Refraction screws with the glow, meaning it glows where the object REALLy is and not where the object is refracted to on the final render (If anyone knows a fix for that please let me know).
Polygon count so far, 74k
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:iconsengicia:
sengicia Featured By Owner Dec 31, 2011
wow it looks amazing
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:iconkaa-angel:
kaa-angel Featured By Owner Feb 17, 2010
is this transformers/
cause the robot looks like a transformer
and the box looks like the allspark
Reply
:iconmysterian:
mysterian Featured By Owner Aug 21, 2007
cool
Reply
:iconjokerharley2345:
JokerHarley2345 Featured By Owner Mar 7, 2007  Hobbyist Traditional Artist
This is amazing. I thought when I click on this was on a movie set. Great work.
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:iconkheng:
kheng Featured By Owner Mar 8, 2007  Hobbyist Digital Artist
hehe thanks
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:iconacida:
acida Featured By Owner Feb 11, 2007
creepy
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:iconder-richter:
Der-Richter Featured By Owner Dec 19, 2006
o.o Wow. Immediate favourite+
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:iconturusan:
Turusan Featured By Owner Nov 6, 2006  Hobbyist General Artist
wow, I had a long break from DA and I gotta say your skills have really developed, keep up the good work!
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:icongniew-ko:
gniew-ko Featured By Owner Nov 1, 2006
looks realy awesome_amazing
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:iconjoopson:
Joopson Featured By Owner Oct 30, 2006  Student Digital Artist
umm...
i hate to say it, but a render like this should take 13:08 to complete..
i mean, the modeling is ok(a bit simple) and the lighting is undynamic..
maybe you can add some sort of flickering flourescant light at the top or something...
it looks like a mental ray render with final gather and hdri. but worse quality wise... :(sorry:(
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