Just a raw render using ink n paint shader.
Added some more details to emphasise the scale of the ship
As you can see i split up the larger pipes into smaller ones, segmented the armored hull exterior of the top to break up the curves slightly and add some line dynamics, added some louvred style cells along the passenger area and also recessed the top turrents slightly into the ship. This is rendered with 6 duplicated objects so the center is orthographic (i think i will re-render and photoshop in a perspective for the 3d) I think the line render looks best rather than trying to emulate 3d with textures. Also need to add some dimensioning and presentation stuff (not sure if the clean or some sort of techy/grungy approach would be better). Also i have no idea what to call it D:
Anyway i havent worked too much on this because ive kinda started playing Aion (addictively), though i should get this finished before the deadline