Just a raw render using ink n paint shader. Added some more details to emphasise the scale of the ship As you can see i split up the larger pipes into smaller ones, segmented the armored hull exterior of the top to break up the curves slightly and add some line dynamics, added some louvred style cells along the passenger area and also recessed the top turrents slightly into the ship. This is rendered with 6 duplicated objects so the center is orthographic (i think i will re-render and photoshop in a perspective for the 3d) I think the line render looks best rather than trying to emulate 3d with textures. Also need to add some dimensioning and presentation stuff (not sure if the clean or some sort of techy/grungy approach would be better). Also i have no idea what to call it D:
Anyway i havent worked too much on this because ive kinda started playing Aion (addictively), though i should get this finished before the deadline
That is such a really nice shape, it really appeals to me.
For goodness' sake, the fifteen finalists are a joke compared to this. It's so balanced, enough detail to look real and complex, but doesn't go LOLOLOLOL POINTLESS DETAIL and flush out the grace.
I love the simplicity and nearly "organic" lines to this ship. This very much reminds me of the front end of a P-51 mustang (for whatever reason). It shows grace but somehow aggressiveness to it...wonderful work!!!
For goodness' sake, the fifteen finalists are a joke compared to this. It's so balanced, enough detail to look real and complex, but doesn't go LOLOLOLOL POINTLESS DETAIL and flush out the grace.
Looks great.
my entries for eve
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