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[link]SIGH so one of my hard drives (where i store all my 3ds files and stuff) has decided to die. LUCKILY though i do have the latest 10 or so files backed up to a different drive, however I have lost alot of my older stuff.

Hopefully it isnt too serious and i can recover the data...
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So I saw 2012 today, and the effects were freakin awesome! Over and out, more news at 9.
Still working on my carrier scene, slowly

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College is going well, first term is over and im on a break atm. GO3 expo (
[link]) starts tomorrow so im gonna go check that out, hopefully it will be interesting

Cosplay comps n stuff!
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I just started college this week doing Residential Drafting, so I probably wont have as much time (not like i have much time anyway with raiding) for 3d stuff for a lil while. Still working on my scene which I posted a WIP of ... slowly getting there

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Really liking prototype so far, unlike GTA you can kill the strike team they call pretty easily and that kinda encourages you to wreak havoc and massacre citizens. Love the street sweeper 360 CUTTTTTTT

Also i like how most of the environment is either jumpable (dash) or smash-able which gives it a more open feel than GTA
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I just received my pepper project art book and i just have to say its freakin amazing!!
really inspiring stuff guys. dA Pride!
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Ok im kinda addicted to Facebook Mafia Wars now, so please add me if u play!Ok im over mafia wars now haha..
Also , loving the new easy install Journal CSS
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Im looking for new and interesting movies (Fiction and Non-Fiction)that contain elements of design or other notable concepts for the future
One that I recently watched was Future By Design:
[link]There was also one coming out by Ray Kurzweil (though im not sure if that films released yet)
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Ok so ive been trying to get this to work but it doesnt seem to.
There are General and Active degradation settings which ive set to wireframe (ie i want to to degrade from smooth to wireframe when i pan) but it always seems to default to bounding boxes, even with 0fps minimum. Does anyone know how to fix this so that it only goes down to wireframe?
Also, does anyone know how to increase viewport performance? Im currently using Direct3d 9.0 (ATI Radeon HD 4800 Series) drivers and i was wondering if there was any way to accelerate it further. I have barely 50-100k polys on screen and im getting about 2FPS when i rotate/pan my viewport. Ive had to resort to layer grouping objects in order to navigate smoothly, since i like modelling in 3d space. (will it help if i softmod to fireGL?)
UPDATE: It seems to run alot better using the ATI OpenGL driver, well in wireframe mode anyway, however flat/shaded is still a little slow
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Was just browsing and found an awesome video about Rabbit Hole 3D holographic technology. Some of the pieces I really liked were the corpse in the box that pop out at you and also seeing some of my favourite artists work in 3d, such as Pascal Blanche!
[link]Anyone know of some inspirational concept artist websites?
Just stumbled on an awesome korean(?) concept artist website:
[link]I have found a few pics that i love already just from skimming his gallery
a very sexy jet:
[link]futuristic city:
[link]Oh and my 8800GT 256mb finally died, so I have replaced it with a spanky new 4870 1GB

List of concept art galleries:
Mandrykart:
[link]Paperblue:
[link]Tuomas Korpi:
[link]Manu Järvinen:
[link]Tuomas Erikoinen:
[link]Vonmurder (dA):
[link]Turtleart (Many Artists):
[link]Kemp Remillard:
[link]Khang Le:
[link]Iceblink:
[link]Keith Thompson:
[link]Stephan Martiniere:
[link]